Assetgen showcase

Game art, generated for shipping.

96 production sprites across 7 games, generated in canon. Every render is palette-locked to the DOOM ramp, indexed with its provenance, and registered where the Deadrot runtime can actually use it — 102 cataloged assets and counting.

Deadlane cover generated key art

Deadlane

Pactfall cover generated key art

Pactfall

Redline cover generated key art

Redline

Rothulk cover generated key art

Rothulk

Scourge Survivors cover generated key art

Scourge Survivors

Starblight cover generated key art

Starblight

102Cataloged assets
96Production sprites
7Game fronts
3Factions in canon

The armory

Browse every asset

The full committed index: cross-game entity renders, runtime sprites, faction portraits, and covers. Filter by game, kind, or faction — click any card for pixel-perfect preview and provenance.

Game
Kind
Faction

One entity, every front

Same canon, new camera

One canon entity, re-rendered for each game's camera and art direction: FPS billboards for Scourge Survivors, top-down lane reads for Deadlane, battlefield silhouettes for Pactfall.

Breach-Boss

breach-boss · 3 fronts

Monstrous Scourge expression grown around a breach heart, wielding melee pressure and ranged barrages behind a shield-organ ring.

Breach-Boss as rendered for Scourge Survivors
Scourge Survivors128 × 180
Breach-Boss as rendered for Deadlane
Deadlane128 × 180
Breach-Boss as rendered for Pactfall
Pactfall128 × 180

Render

scourge-elite · 3 fronts

Chitin Warhost melee charger that charges in straight lines with armor-piercing carapace, enraging at half health with exposed toxic-green breach nodes.

Render as rendered for Scourge Survivors
Scourge Survivors256 × 256
Render as rendered for Deadlane
Deadlane256 × 256
Render as rendered for Pactfall
Pactfall256 × 256

Swarm Ripper

scourge-swarm · 3 fronts

Fast melee Scourge fodder that floods lanes and breach rooms through numbers and claws.

Swarm Ripper as rendered for Scourge Survivors
Scourge Survivors128 × 128
Swarm Ripper as rendered for Deadlane
Deadlane128 × 128
Swarm Ripper as rendered for Pactfall
Pactfall128 × 128

Graft-Breacher

graft-breacher · 2 fronts

Machine-Graft siege elite that walks up and shears through fortifications with a massive demolition claw and tendril-burst secondary attack.

Graft-Breacher as rendered for Scourge Survivors
Scourge Survivors256 × 256
Graft-Breacher as rendered for Deadlane
Deadlane256 × 256

Bulwark

pyre-bulwark · 2 fronts

Heavy Pyre Purger built to stand in breach pressure longer than anyone, running heavy cannon or shotgun.

Bulwark as rendered for Scourge Survivors
Scourge Survivors256 × 256
Bulwark as rendered for Pactfall
Pactfall256 × 256

Patch

pyre-patch · 2 fronts

Pyre support operator cauterizing field damage faster than breach pressure can inflict it, using injector tubes and heat-seal tools.

Patch as rendered for Scourge Survivors
Scourge Survivors256 × 256
Patch as rendered for Pactfall
Pactfall256 × 256

The pipeline

Prompt → Render → Grade → Ship

The same entity, walked through the real pipeline. This is the Swarm Ripper — Scourge fodder — from canon prompt to registered runtime sprite.

01 · Prompt

Written in canon

Scourge melee swarm creature with hunched parasite frame, black chitin over raw muscle, blade-like forearms, toxic-green breach cores, wet gore and exposed sinew.

prompt base · scourge-swarm

02 · Render

Per-game variant

Swarm Ripper rendered for Scourge Survivors

scourge-survivors front · 128 × 128

03 · Grade

Locked pipeline

  • 110px grid
  • DOOM palette lock
  • ordered dither
  • lossless WebP
  • alpha defringe

no anti-aliasing survives

04 · Ship

Into the runtime

Swarm Ripper runtime sprite in the Scourge Survivors build

registered in the Deadrot asset package