Ship Shit Games

Building games with AI, in public

We ship games in public. Steal the playbook.

Ship Shit Games builds the DEADROT universe live with AI — a whole IP, many browser games, one bloody canon. Here's everything we learned doing it: the newsletter, the course, the templates, and the tools we built to move this fast.

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Build in public

The devlog newsletter

Every shipped game, every dead end, every prompt that actually worked — written up the week it happened. No theory. The real log of building an IP with AI, paired with the shipshitshow.

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Ship a game with AI — the course

The end-to-end system we use to take a game from idea to shipped: scaffolding, agent workflows, art and asset generation, the engine, and the deploy. Cohort-based, built from real shipped games. Curriculum and pricing land soon — join the waitlist for first access and founding-cohort pricing.