Survive, then go deeper
Drop in, get swarmed, grind the Scourge, level up, draft upgrades, and push room to room until you're overrun.

First-person horde-survivors shooter
Drop into the breach. Get swarmed. Burn your way deeper until it's over.
You are a lone Pyre operator dropped into a breach with one job: survive the Scourge. The horde never stops growing, so neither can you. Auto-scaling weapons, XP, and level-up drafts meet DOOM-fast gunfeel and gore.

Flagship proof for scoped slicing, runtime assets, HUD polish, and E2E playability.
Core loop
Drop in, get swarmed, grind the Scourge, level up, draft upgrades, and push room to room until you're overrun.
No side-mode filler. The Vampire-Survivors core — orbit, bolt, nova — wears DOOM's skin and never lets up.
Every chamber of the breach is its own arena of rooms and levels, with the deepest reaches of Perdition waiting below.
Playable operators
Balanced Purger
The professional zealot you learn the breach with.
Heavy Purger
A walking furnace that stands in the breach longer than anyone should.
Scout Purger
Stays alive by never standing still.
Support Purger
Cauterizes damage faster than the breach can finish you.
Known threats
swarm
It dies in one hit. There are forty more behind it.
swarm
It won't come to you. It'll just make standing still fatal.
breach-boss
Not a bigger soldier. A monster grown around a wound in the world.
Production assets
19 assets in the catalog



















Roadmap
Every slice of this build is tracked on the open project board. The counts below come straight from it — no marketing math.